Carlo H. Séquin

Professor of Computer Science
EECS Computer Science Division, University of California, Berkeley
Berkeley, CA, 94720-1776

My professional work in computer graphics and geometric design has also provided a bridge to the world of art. In 1994 I started to collaborate with Brent Collins, a wood sculptor, who has been creating abstract geometrical art since the early 1980s. Our teamwork has resulted in a program called “Sculpture Generator 1” which allows me to explore many more complex ideas inspired by Collins’ work, and to design and execute such geometries with higher precision. Since 1994, I have constructed several computer-aided tools that allow me to explore and expand upon many great inspirations that I have received from several other artists. It also has resulted in many beautiful mathematical models that I have built for my classes at UC Berkeley, often using the latest computer-driven, layered-manufacturing machines. My profession and my hobby interests merge seamlessly when I explore ever new realms of 'Artistic Geometry'.

Torus Knot (5,3)
Torus Knot (5,3)
10" × 8" × 16"
Bronze with silver patina
2010

Torus knots of type (p,q) are simple knots that wind around an invisible donut in a regular manner – p times around the hole, and q times through the hole. By using a somewhat more angular shape for the donut and a variable-size, crescent-shaped cross section for the ribbon, this mathematical construct can be turned into a constructivist sculpture. The challenge was to find a way to make a mold for casting this highly intertwined structure. The solution was to cast three identical pieces, which were then threaded together and welded to each other.