University of Richmond
Many of my computer generated algorithmic art works are based on visualizations resulting from simulating mathematical models of natural processes. Examples include cell morphogenesis, reaction-diffusion, and swarm behavior. Other works attempt to realize mathematical concepts. I try to focus the viewer's attention on the complexity underlying the computational processes.
10.5" x 10.5"
Under the control of a genetic algorithm, the inset thumbnail image at the upper left was reorganized - technically color segmented - into twenty-five simply-connected rectilinear regions in such a way that the number of region adjacencies was optimized. Here there are 3(25)-6 = 69 region adjacencies whence it follows that the graph formed by identifying regions as vertices and adjacencies as edges is a maximal planar graph on twenty-five vertices.