Ozan Turkkan
Artists
Statement
As a contemporary artist, I have general interest in experimental media and digital arts, and specific interest in complexity, generative computer art, algorithmic art and fractal geometry. I am using new computer tools that use algorithms in different programming languages to generate my art pieces. I really enjoy to explore the many-folded boundaries between math and art in a creative process, to understand and reflect the universal nature and consciousness. Since mathematics is not just about formulas and logic, but about patterns, symmetry, structure, shape and beauty. I find there beauty of chaos and order together, and the balance between the masculine and feminine nature.
Artworks
Generative Artwork based on Polynomial Functions (2D) which is developed by using a software to generate fractal images. And some additional image editing tools. In mathematics, a polynomial is an expression of finite length constructed from variables (also known as indeterminates) and constants, using only the operations of addition, subtraction, multiplication, and non-negative integer exponents.
It's a study on creating abstract fractal geometry structures using math and programming languages.
Generative Artwork based on Polynomial Functions which is developed by using a software to generate fractal images. And some additional image editing tools.
In mathematics, a polynomial is an expression of finite length constructed from variables (also known as indeterminates) and constants, using only the operations of addition, subtraction, multiplication, and non-negative integer exponents.
This artwork is developed and rendered for both 2D and 3D printing. It's a study on creating human made fractal structures using math and programming languages.
Silence of the Mind is a generative artwork project which is developed using a generative grammar programming language, Context Free Grammar (CFG). And some additional image editing tools.
Chaotic-looking image which represents fractal behavior of our mind, created by an algorithm (whihch is a well-ordered collection of unambiguous and effectively computable operations that when executed produces a result and halts in a finite amount of time) using a generative grammar programming language.